Passing an expert’s sensation on to the next generation
For: Craftspeople, education, and any site with skills worth keeping
The problem
Acquiring a skill depends on reflection — looking back at your own movement and at the movement you are modelling. But much of a skill is tacit knowledge that resists words, and the sense of how much force, applied at what moment, travels particularly poorly from person to person. Reflection through video has long been practised, but this method has structural limits.
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Vision alone gives only a rough picture of how force is applied
Watching a recording back leaves you to guess how much force the hands and fingers are applying. Those guesses are coarse — they stay at the level of finger position and the timing of a movement, and cannot reach the finer distribution of force.
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Even your own sense of your force is off
People often cannot say accurately how they themselves are applying force. You may believe you are applying it evenly while in fact favouring one side.
Reflection based on video alone therefore leaves mistaken beliefs about force uncorrected, and an expert’s sensations fail to carry over to the next generation.
Our approach
We record muscle activity in the forearm and vibration at the fingertips, synchronise them with video along a shared timeline, and play them back as touch — supporting reflection after the fact.
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FMG (force myography) on the forearm
Force sensors are placed evenly around the forearm, and how force is applied is recorded from the deformation of the muscles. We use FMG rather than EMG because it is less affected by perspiration and measures stably even in a hot, humid workshop.
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Fingertip vibration sensors
Accelerometers record the fine vibration at the fingertips as they meet the material.
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Playback through haptic devices
The recorded muscle activity and fingertip vibration are played back as skin stretch (rotational shear) and vibrotactile stimulation, so they can be experienced alongside the video after the movement.
Because the approach is record-and-replay, its main use is reflection after a movement rather than real-time assistance during one.
What we expect
Mistaken beliefs about force can be corrected
Across two workshops with six potters in Okinawa, a distribution of force that video alone conveyed only roughly became concretely graspable through haptic playback, and experts were observed correcting their own mistaken beliefs about how they applied force.
Conversation about someone else’s technique becomes concrete
Observers who re-experienced another potter’s recorded data through touch made similar discoveries, and their comments shifted from vague impressions to specifics about finger use and timing.
Products used
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SenseFuse®
A wearable sensor that combines muscle activity (FMG) with vibration sensing to record, hands-free, where and how much force a person is applying. It carries expert demonstration data into robot imitation learning and skill transfer.
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FeelFuse®
A wearable haptic device that returns the sensation of force to the hands in real time. Haptic teleoperation improves both the precision of an operation and the quality of the demonstration data used for imitation learning, and extends the experience in immersive content.
Projects
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CrafTouch
Since April 2024, the Japan Kougei Sanchi Association, Ikutouen, Keio University, Nagoya Institute of Technology and commissure have been working on CrafTouch — a project that uses digital technology to record the skills of craftspeople and pass them on to the next generation. It is set at Ikutouen, a Tsuboya ware kiln in Okinawa with 300 years of history, and explores the future of Japan’s traditional crafts industry.
To record and transmit a craftsperson’s skill digitally, the project needed a practical way to measure the touch felt through the hands and fingers and the force held in the arm. Using SenseFuse®, our wearable haptic sensor, we recorded the movements and sensations that a craftsperson goes through in the ordinary course of making pottery. With FeelFuse®, our wearable haptic display, that recorded force and touch is reproduced on another person’s hand and arm so that it can actually be felt — a system for transmitting the knack and the feel a craftsperson has, without putting it into words.